Red Panthers lose Reveal, gain Concentrate. Masterberries lose Block Arrows and Weapon Atk+, gain Last Haste and Weapon Def+. Toughskins lose Counter, gain Auto-Regen.īlade Biters lose Block Arrows, gain Last Berserk. Jawbreakers are now Absorb: Earth, Weak: Water. Jawbreakers lose Block Arrows, gain Strikeback. Liliths are now Halve: Water, Earth, Wind, Holy.Īntlions lose Counter and Weapon Def+, gain Bonecrusher and Concentrate.Īntlions are now Absorb: Earth, Weak: Water. Liliths lose Block Arrows, gain Damage > MP. Lamias are now Halve: Fire, Ice, Thunder, Dark. Thundrakes are now Immune: Thunder, Wind. Thundrakes lose Reflex and Geomancy, gain Dragonheart and Concentrate. Icedrakes lose Counter, gain Dragonheart.įirewyrms lose Block Arrows and Weapon Atk+, gain Dragonheart and Geomancy. Grenades lose Block Arrows, gain Last Haste. Ice Flan lose Block Arrows and Weapon Atk+, gain Auto-Regen and Turbo MP.Ĭreams lose Reflex and gain Return Magic. Red Caps lose Block Arrows, gain Strikeback. Time Mage SPD and EVD have been increased. Mog Knights lose Ultima Charge, gain Revive. Sniper DEF, RST, MVE, and EVD have been decreased. Red Mage PWR and EVD have been decreased.Īssassin MP, ATK, PWR, JMP, and EVD have been decreased.Īssassins lose Ultima Masher, gain Wood Veil. Gladiators lose Ultima Sword, gain Holy Blade. Gladiator MP, PWR, and SPD have been decreased. Warrior MP, PWR, and EVD have been decreased.ĭefender ATK and PWR have been decreased. Ninja HP, ATK, DEF, PWR, and RST has been decreased.īlue Mage ATK, PWR, and RST have been decreased. Soldier HP, DEF, and SPD have been decreased. You can also contact myself or Darthatron on RHDN's IRC channel. However, the best way to contact either Darthatron or myself is by visiting the community here: Suggestions and comments are always welcome. Included in the spoiler tags below are the current changes I've made, as well as FFTA: GG's new job tree. The primary goal of this mod will be to rebalance and add some difficulty to FFTA, namely by nerfing certain jobs and buffing monsters by giving them higher stats and better Support and Reaction skills. I wholly intend to add more to this mod after more of those tools are out, but that'll be later. As of now, there's a job editor and a few other minor hacks. a lot of work, and thanks to another coder in our modding community- Darthatron- we're slowly gathering up the tools to edit FFTA extensively. Since I'm done with my revision of FFVI Hardtype, I can now move onto another secondary project (my primary project is FFT: Parted Ways, which has a topic somewhere below this one).
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